{"id":1052,"date":"2021-04-29T15:42:10","date_gmt":"2021-04-29T22:42:10","guid":{"rendered":"https:\/\/davidstipes.net\/?p=1052"},"modified":"2021-05-01T23:07:37","modified_gmt":"2021-05-02T06:07:37","slug":"a-point-of-light-in-the-stars","status":"publish","type":"post","link":"https:\/\/davidstipes.net\/?p=1052","title":{"rendered":"A Point of Light in the Stars."},"content":{"rendered":"<h4 style=\"text-align: center;\"><span style=\"color: #333333;\"><strong>A unique effects solution to a Star Trek send-off<\/strong><\/span><\/h4>\n<p>Deep Space Nine, the space station, was always a physical model except for the last shot of the series. For the final episode, \u201cWhat you leave behind,\u201d the last shot in the script called for a camera pull-back from Jake and Kira out a DS-9 window and away until the station was just another point of light in the stars.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-1075\" src=\"https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/Screenshot-64-1024x413.jpg\" alt=\"\" width=\"570\" height=\"230\" srcset=\"https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/Screenshot-64-1024x413.jpg 1024w, https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/Screenshot-64-300x121.jpg 300w, https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/Screenshot-64-768x310.jpg 768w, https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/Screenshot-64-1536x619.jpg 1536w, https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/Screenshot-64.jpg 1692w\" sizes=\"auto, (max-width: 570px) 100vw, 570px\" \/><\/p>\n<p>The challenges of this shot were enormous.\u00a0 We had to film a live-action camera zoom-out from Jake and Kira in the window on the set and later match that move and extend it to an infinite pull-back from a model.\u00a0 Using the existing DS-9 model was going to be a problem.<\/p>\n<div id=\"attachment_1070\" style=\"width: 580px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1070\" class=\"wp-image-1070 \" src=\"https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/rig1-e1619661624111-1024x890.jpg\" alt=\"\" width=\"570\" height=\"496\" srcset=\"https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/rig1-e1619661624111-1024x890.jpg 1024w, https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/rig1-e1619661624111-300x261.jpg 300w, https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/rig1-e1619661624111-768x667.jpg 768w, https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/rig1-e1619661624111.jpg 1310w\" sizes=\"auto, (max-width: 570px) 100vw, 570px\" \/><p id=\"caption-attachment-1070\" class=\"wp-caption-text\">Cameraman Stephen Lebed with 6 ft DS-9<\/p><\/div>\n<p><!--more-->The physical DS-9 station model was only six feet across, so the windows were much too small to pull a camera lens through.\u00a0 We had access to a 32-foot motion-control track, but it was still too short to get the physical model small enough to work as required.<\/p>\n<p>I approached the series producers expressed my concerns, and proposed a CGI (computer-generated imagery) solution. I encountered resistance to using a CGI DS-9 station initially because of budget fears and anti-CGI bias. Despite the success of CGI in the &#8220;Dominion war&#8221; sequences, there remained doubt that a digital DS-9 station would be good enough.<\/p>\n<div id=\"attachment_1077\" style=\"width: 225px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1077\" class=\" wp-image-1077\" src=\"https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/Meni-e1619679933261.jpg\" alt=\"\" width=\"215\" height=\"223\" srcset=\"https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/Meni-e1619679933261.jpg 852w, https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/Meni-e1619679933261-289x300.jpg 289w, https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/Meni-e1619679933261-768x798.jpg 768w\" sizes=\"auto, (max-width: 215px) 100vw, 215px\" \/><p id=\"caption-attachment-1077\" class=\"wp-caption-text\">Meni Tsirbas<\/p><\/div>\n<p>Because of prior visits with friends at <em>Station X<\/em>, a visual effects company in Los Angeles, I knew that one of their principal people, Aristomenis (\u201cMeni\u201d) Tsirbas<em>, <\/em>had constructed an accurate LightWave 3D version of the DS-9 station as a fun project for himself. It was an excellent piece of modeling based on the DS-9 Technical Manual.<\/p>\n<p>Meni was eager to work on this shot and would make his digital model available to Star Trek. We visited the motion-control facility, Image G, and photographed the DS-9 station for subtle detail and textures. Meni and fellow artist, <span class=\"d2edcug0 hpfvmrgz qv66sw1b c1et5uql lr9zc1uh a8c37x1j keod5gw0 nxhoafnm aigsh9s9 d3f4x2em fe6kdd0r mau55g9w c8b282yb iv3no6db jq4qci2q a3bd9o3v knj5qynh oo9gr5id\" dir=\"auto\" lang=\"en_XX\">Enrique Munoz<\/span>,\u00a0 enhanced the CGI model textures to photo-real levels.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1066 alignleft\" src=\"https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/mini3-e1619676271803.jpg\" alt=\"\" width=\"350\" height=\"492\" srcset=\"https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/mini3-e1619676271803.jpg 566w, https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/mini3-e1619676271803-214x300.jpg 214w\" sizes=\"auto, (max-width: 350px) 100vw, 350px\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>I showed Meni Tsirbas\u2019 DS-9 model and storyboards to the producers and convinced them that this approach would work well.<\/p>\n<p>As was typical to the Star Trek workflow, the film editors dropped in an eight to twelve-second slug of black leader into the show, represent the timing length for the pull-back shot.<\/p>\n<p>Watching second after second of black leader feels excruciatingly long, so the producers balked when I suggested that the final shot be 30 seconds or longer.\u00a0 They complained that they had never incorporated that long of a VFX scene on DS-9.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1067 alignright\" src=\"https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/mini4-e1619676320935.jpg\" alt=\"\" width=\"348\" height=\"483\" srcset=\"https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/mini4-e1619676320935.jpg 564w, https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/mini4-e1619676320935-216x300.jpg 216w\" sizes=\"auto, (max-width: 348px) 100vw, 348px\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>In response, Meni and I roughed out an animatic (a simple animation move test) to show what the pacing would be like on the final shot.<\/p>\n<p>The animatic sold the timing, and Meni went to work with the final pull back.<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1068 alignleft\" src=\"https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/mini6-e1619676363866.jpg\" alt=\"\" width=\"348\" height=\"486\" srcset=\"https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/mini6-e1619676363866.jpg 564w, https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/mini6-e1619676363866-215x300.jpg 215w\" sizes=\"auto, (max-width: 348px) 100vw, 348px\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>Meni enlisted <span class=\"pq6dq46d\"><span class=\"d2edcug0 hpfvmrgz qv66sw1b c1et5uql lr9zc1uh a8c37x1j keod5gw0 nxhoafnm aigsh9s9 d9wwppkn fe6kdd0r mau55g9w c8b282yb mdeji52x e9vueds3 j5wam9gi lrazzd5p oo9gr5id\" dir=\"auto\">Peter Baustaedter to paint a glorious nebula for the background.<\/span><\/span><\/p>\n<p>&nbsp;<\/p>\n<p>There were some versions with a sun and additional space ships, but the producers settled upon a solitary DS-9 station.<\/p>\n<p>&nbsp;<\/p>\n<p>With the credits and the live-action, the pull-back turned out to be about 50 seconds long and was a beautiful, poignant send-off of the series.<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-1069\" src=\"https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/six-frames-together-847x1024.jpg\" alt=\"\" width=\"570\" height=\"689\" srcset=\"https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/six-frames-together-847x1024.jpg 847w, https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/six-frames-together-248x300.jpg 248w, https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/six-frames-together-768x928.jpg 768w, https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/six-frames-together-1271x1536.jpg 1271w, https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/six-frames-together.jpg 1296w\" sizes=\"auto, (max-width: 570px) 100vw, 570px\" \/><\/p>\n<p>&nbsp;<\/p>\n<div style=\"width: 640px;\" class=\"wp-video\"><video class=\"wp-video-shortcode\" id=\"video-1052-1\" width=\"640\" height=\"480\" preload=\"metadata\" controls=\"controls\"><source type=\"video\/mp4\" src=\"https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/Final-scene-of-Deep-Space-9.mp4?_=1\" \/><a href=\"https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/Final-scene-of-Deep-Space-9.mp4\">https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/Final-scene-of-Deep-Space-9.mp4<\/a><\/video><\/div>\n<h6><em><!--more--><\/em><\/h6>\n<h6><em><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-1101\" src=\"https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/Disclaimer-1024x112.jpg\" alt=\"\" width=\"566\" height=\"62\" srcset=\"https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/Disclaimer-1024x112.jpg 1024w, https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/Disclaimer-300x33.jpg 300w, https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/Disclaimer-768x84.jpg 768w, https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/Disclaimer-1536x168.jpg 1536w, https:\/\/davidstipes.net\/wp-content\/uploads\/2021\/04\/Disclaimer-2048x224.jpg 2048w\" sizes=\"auto, (max-width: 566px) 100vw, 566px\" \/><!--more--><\/em><\/h6>\n","protected":false},"excerpt":{"rendered":"<p>A unique effects solution to a Star Trek send-off Deep Space Nine, the space station, was always a physical model except for the last shot of the series. For the final episode, \u201cWhat you leave behind,\u201d the last shot in the script called for a camera pull-back from Jake and Kira out a DS-9 window [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[92,12,83,34],"tags":[41,80,78],"class_list":["post-1052","post","type-post","status-publish","format-standard","hentry","category-ds-9","category-education","category-star-trek","category-visual-effects-techniques","tag-ds-9","tag-education","tag-visual-effects"],"_links":{"self":[{"href":"https:\/\/davidstipes.net\/index.php?rest_route=\/wp\/v2\/posts\/1052","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/davidstipes.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/davidstipes.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/davidstipes.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/davidstipes.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1052"}],"version-history":[{"count":30,"href":"https:\/\/davidstipes.net\/index.php?rest_route=\/wp\/v2\/posts\/1052\/revisions"}],"predecessor-version":[{"id":1106,"href":"https:\/\/davidstipes.net\/index.php?rest_route=\/wp\/v2\/posts\/1052\/revisions\/1106"}],"wp:attachment":[{"href":"https:\/\/davidstipes.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1052"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/davidstipes.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1052"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/davidstipes.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1052"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}